Project
Writing a Raytracer - Fridtjof
In an attempt to ease myself into learning how to write GPU raytracing shaders for DXR, I challenged myself to write a traditional CPU raytracer from scratch in C++ to find out how raytracing actually works
All posts tagged: raytracing
ClearIn an attempt to ease myself into learning how to write GPU raytracing shaders for DXR, I challenged myself to write a traditional CPU raytracer from scratch in C++ to find out how raytracing actually works