About me
I'm Sondre, a tech and art enthusiast from the hilly west coast of Norway. I've spent a couple years working with traditional commercials and TV as a generalist technical director before shifting over to commercial VR and AR experiences.
Since then I spent some time working in industrial VR in Norway before joining LIV as a tech lead.
My focus has traditionally been on shading and rendering, gameplay and UX, and pipeline and proceduralism, working mainly in Unity, UE4, Houdini and Blender.
Recently I've also taken a great interest in the Rust programming language.
In addition to music, photography and physical art has stayed with me as a hobbies most of my life, and often compliment my more technical profession.
I'm always eager to talk to people about my craft
If you have any questions or just want to reach out about something on my site, or potential work, please go ahead and message me on LinkedIn or send me an email to contact at sondreutheim dot com